Make a Whole World For Your Indie Game

The Easy Way

Patrick Fluke

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When you set out to make a whole world for your indie game you’re going to realize how big a task that is. Building a believable three dimensional world for your players is a monumental task. If you don’t take advantage of procedural generation it…

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Patrick Fluke

Freelance Writer and Programmer. Usually writing about programming or game development, but quite often side tracked. Stick around! https://PatrickFluke.com