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You know, in today’s world it’s easy to forget to spend a few minutes with the people around you. Have you ever thought of making games with your kids? The bonus of game development is that, in general, kids love games. You know what else? They tend to love making games too! If you’ve got children, or a younger brother or sister, take the opportunity to share what you can with them!

Tonight, my son and I took a spin with the Lego tutorial from Unity. I’ve got to say, it went pretty well all things considered. The tutorial walks you through each step of the way, and you accomplish small goals as you go. Overall, the game making process was turned into a game itself. All while building real skills which he can then turn around and use to make his own games someday! …

Tricks and Tips for Getting the Most Out of Your Time as an Indie Developer

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Photo by Fredrick Tendong on Unsplash

Building a game from the ground up is an arduous task. When you start down that road as an independent developer you don’t know how long it’s going to take, how it’s going to be received, or whether or not it’s going to be worth it.

However, the sense of accomplishment that you’ll have released it into the world will be immeasurable, and you’ll never regret having done so. When I released my first game in 2016, Nimbus Lagoon, it was just a little tap and click game for iOS. It was not commercially successful, but I loved watching the downloads go up and up. …

It’s a longer process than you think, but so very rewarding

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Photo by Sebastian Herrmann on Unsplash

You’ve decided you want to build a game. You’ve downloaded Unity, clicked create a game, and… well, you don’t know where to go from here. Maybe you have programming experience. Perhaps you’ve built a game or two in the past. Whatever the case, you don’t feel confident enough to continue. You mothball your project. Years go by, and you may never build that game.

You don’t want that to be you, right?

With games these days, we often see the graphics, game mechanics, or even the fact that the AAA games are in 3D, and think to ourselves, “What can my snake clone possibly do to help me in my journey.” It’s a fair point, your 2D snake clone is not likely to pull in a lot of eyes, but at the same time, the basic mechanics of all games, 2D, 3D, VR, they’re all the same. If you can build snake, you can make a Unity game to be played on the upcoming X Box Series X. …

You Should Definitely Make Your Game If You’ve Been Waiting

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Photo by CHUTTERSNAP on Unsplash

When you browse Steam in 2020, you will find games of absolutely any genre. You can find absolutely everything there, and indie game studios produce a huge amount of that content. Games like Rimworld and the Untitled Goose Game are wildly popular with players, and more games join their ranks all the time.

Why, then, is there so much focus on how crowded the market is. Why do you hear people say that 2020 is not a great time to start getting into game development. …

A Variety of Things to Consider When Hiring a Developer to Build Your App

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Photo by Oleg Magni on Unsplash

Every developer has a particular set of stories. They’ve been asked to hack someone’s social media. They’ve been asked to set up printers, networks, and televisions. Lastly, they’ve been asked to build someone’s app for nothing.

Sure, you may not believe that it’s nothing. Perhaps they’ve been offered a 30% cut since, after all, it was the employer’s idea. Maybe they’ve been offered exposure on social media as payment. Whatever the case may be, to the developer, this is practically nothing.

Expect to Pay for a Decent App Developer

Don’t get me wrong, if you wanted to find a developer that would accept payment in one of these forms, and you’re willing to look long enough, you will probably find one. The question, however, will be whether or not they are any good at what they do. …

A list of things you should consider when starting your journey in Game Development.

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Photo by Scott Graham on Unsplash

You hear lots of stories these days about indie game developers hitting the pavement and creating their groundbreaking and runaway successful game. You hear these stories because they’re the ones that are fun to tell. What you don’t hear are the thousands of heartbreaking tales where a person has poured their heart and soul into their game only to have it die an early death upon launch.

The gaming industry is fickle. Think back to Flappy Bird. That game was out for months before anyone cared, and when it gained popularity, it was only a matter of days before clones were everywhere. …

Much like reading novels to understand how to write them, you should play games to understand how to make them.

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Photo by Kote Puerto on Unsplash

Got a killer idea for a video game? Know precisely how the finished product is going to look? Great. Put a pin in it and play on your Xbox, PlayStation, Switch, or your computer. Hell, play on your phone. You’ve got to put in the time.

You might be wondering if you already have your big idea. Why not just start building your game, right? After all, you’ve probably been playing video games your entire life. Why should you have to play more? Well, unless you’ve been building games for a while, you are diving blind into an industry that is as wide as it is deep. …

On the surface, it seems the same. It’s not.

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Photo by Nick Morrison on Unsplash

I’ve been writing on various content mills for a year or so, and I’ve enjoyed success and a great deal of useful feedback — and a few negative thoughts. All in all, though, it’s been a great experience. I’ve learned that the skills I have are valuable and that when applied correctly, I can provide an excellent service to others. That’s a win, right?

They’re Only Paying You Because They’re Making Money

How to select a topic, plan your article, and get people interested in your post.

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Photo by Startup Stock Photos from Pexels

You know how to write. You know how to make a proper sentence and how to use appropriate grammar. The technical side of things gives you no issues. Then you go and produce article after article only to have five or six views for each. You feel defeated; you feel like you must be doing something wrong.

The truth of the matter is that you’re not doing anything wrong. Unfortunately, the nature of the internet is that you don’t have the audience yet to produce content that spreads on its own. Occasionally you may get lucky, someone may find your article by accident, or perhaps you hit the nail on the head and scratch an itch that just isn’t scratched elsewhere. …

Anyone Can Enter The Market Now

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Photo by Yurii Hlei from Pexels

Making a video game is a dream that many have had, though far fewer have actually done it. For many years, the development of any video game that rivalled those you could buy from the big publishers was an endeavour that required you to have a team, dole out serious cash for engines, assets and more. Then you would have to have an even more massive advertising budget.

Video game development was firmly outside the realm of the common-folk. People who wanted to do it as a hobby were required to make sacrifices in quality or depth. …


Patrick Fluke

Freelance Writer and Programmer.

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